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Home | Pregnancy Timeline | News Alerts |News Archive Apr 14, 2015
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When using our brain muddles solving a problem Researchers have taken a network science approach to answer this question and began by measuring the connections between different brain regions as participants learned to play a simple game.
The results are published in Nature Neuroscience. Scott Grafton of the Brain Imaging Center at the University of California Santa Barbara (UCSB), and Nicholas Wymbs of the Human Brain Physiology and Stimulation Laboratory at Johns Hopkins University had study participants at UCSB play a simple game while research staff scanned their brains with fMRI [Functional magnetic resonance imaging or functional MRI] — to track blood flow through regions of the brain active while participants learned a given task. The game learned involved responding to a sequence of color-coded notes by pressing the corresponding button on a hand-held controller. There were six pre-determined sequences of 10 notes each, played multiple times during the scanning sessions. Researchers instructed participants to play the musical sequences as quickly and as accurately as possible, responding to cues given on a screen. Participants were also required to practice the sequences at home while researchers remotely monitored these sessions as well. Participants were brain scanned at two, four and six weeks, to see how well home practice sessions helped them master the game skills. All participants' completion times dropped over the course of the study, but at different rates. Some picked up sequences immediately, while others gradually improved over the six-week period. Danielle Bassett, a Skirkanich Assistant Professor of Innovation in the University of Pennsylvania School of Engineering and Applied Science's departments of Bioengineering and of Electrical and Systems Engineering, is an expert in network science and developed novel analysis methods to determine what was happening in the participants' brains to explain differences in processing times. But rather than measuring a single spot in the brain as more or less active, the researchers investigated the learning process as a complex, dynamic network. "We weren't using a traditional fMRI approach," Bassett added, "where you pick a region of interest and see if it lights up. We looked at the whole brain at once and saw which parts were communicating with each other the most."
"When a network scientist looks at these graphs, they see what is known as community structure," Bassett said. "There are sets of nodes in a network that are really densely interconnected to each other. Everything else is either independent or very loosely connected with only a few lines." Bassett and her colleagues used algorithms to determine which brain nodes were incorporated into clusters and how cluster interaction changed over time. They went on to measure how long any two brain nodes remained in the same cluster while game participants played the same sequence repeatedly. By comparing these regional results, researchers identified where different brain functions worked together.
In some ways, this trend was unsurprising. Researchers observed the learning process only at a neurological level as participants' brains reorganized the flow of activity while picking up this new skill. Bassett: "What we think is happening, is that they see the first few elements of a sequence and realize which one it is. Then they can play it from motor memory. There no longer needs to be constant communication between the visual stream and their motor control." With the neurological correlations of the learning process being identified, researchers explored the differences between participants, that might explain why some sequences were learned faster than others.
Bassett: "The reason this is interesting is that those two areas are hubs of the cognitive control network. It's the people who can turn off the communication between these two parts of their brain the quickest, who have the steepest drop-off in their completion times." These cognitive control centers are thought to be most responsible for what is known as "executive function." This neurological trait is associated with making and following through with plans, spotting and avoiding errors and other higher-order types of thinking. Good executive function is necessary for complex tasks but might actually be a hindrance to mastering simple ones. "It seems like those other parts are getting in the way for the slower learners. It's almost like they're trying too hard and overthinking it," Bassett said.
Further research will look into why some people are better than others at shutting down the connections in these two parts of the brain. Abstract The research was supported by the John D. and Catherine T. MacArthur Foundation, Alfred P. Sloan Foundation, Army Research Laboratory, Institute for Translational Medicine and Therapeutics, National Science Foundation, National Institutes of Health and U.S. Army Research Office.
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